ghost-eye/src/components/wallet/balance.rs
Uncle Stretch de1732372e
nomination staking info aded to wallet tab
Signed-off-by: Uncle Stretch <uncle.stretch@ghostchain.io>
2025-02-25 18:49:29 +03:00

160 lines
5.6 KiB
Rust

use color_eyre::Result;
use ratatui::{
text::Text,
layout::{Alignment, Constraint, Rect},
widgets::{Block, Cell, Row, Table},
Frame
};
use super::{Component, PartialComponent, CurrentTab};
use crate::{
widgets::DotSpinner,
action::Action,
config::Config,
palette::StylePalette,
};
#[derive(Debug)]
pub struct Balance {
is_active: bool,
total_balance: Option<u128>,
transferable_balance: Option<u128>,
locked_balance: Option<u128>,
reserved_balance: Option<u128>,
nonce: Option<u32>,
palette: StylePalette
}
impl Default for Balance {
fn default() -> Self {
Self::new()
}
}
impl Balance {
const TICKER: &str = " CSPR";
const DECIMALS: usize = 6;
pub fn new() -> Self {
Self {
is_active: false,
total_balance: None,
transferable_balance: None,
locked_balance: None,
reserved_balance: None,
nonce: None,
palette: StylePalette::default(),
}
}
fn prepare_u128(&self, maybe_value: Option<u128>) -> String {
match maybe_value {
Some(value) => {
let value = value as f64 / 10f64.powi(18);
let after = Self::DECIMALS;
format!("{:.after$}{}", value, Self::TICKER)
},
None => format!("{}{}", DotSpinner::default().to_string(), Self::TICKER)
}
}
}
impl PartialComponent for Balance {
fn set_active(&mut self, current_tab: CurrentTab) {
match current_tab {
CurrentTab::Accounts => self.is_active = true,
_ => self.is_active = false,
}
}
}
impl Component for Balance {
fn register_config_handler(&mut self, config: Config) -> Result<()> {
if let Some(style) = config.styles.get(&crate::app::Mode::Wallet) {
self.palette.with_normal_style(style.get("normal_style").copied());
self.palette.with_hover_style(style.get("hover_style").copied());
self.palette.with_normal_border_style(style.get("normal_border_style").copied());
self.palette.with_hover_border_style(style.get("hover_border_style").copied());
self.palette.with_normal_title_style(style.get("normal_title_style").copied());
self.palette.with_hover_title_style(style.get("hover_title_style").copied());
}
Ok(())
}
fn update(&mut self, action: Action) -> Result<Option<Action>> {
match action {
Action::BalanceSetActive(maybe_balance) => {
match maybe_balance {
Some(balance) => {
self.total_balance = Some(balance.free);
self.locked_balance = Some(balance.frozen);
self.reserved_balance = Some(balance.reserved);
self.nonce = Some(balance.nonce);
let transferable = balance.free
.saturating_sub(balance.reserved)
.saturating_sub(balance.frozen);
self.transferable_balance = Some(transferable);
},
None => {
self.transferable_balance = None;
self.locked_balance = None;
self.reserved_balance = None;
self.total_balance = None;
self.nonce = None;
}
}
},
_ => {}
};
Ok(None)
}
fn draw(&mut self, frame: &mut Frame, area: Rect) -> Result<()> {
let [_, _, place, _] = super::account_layout(area);
let (border_style, border_type) = self.palette
.create_border_style(self.is_active);
let table = Table::new(
[
Row::new(vec![
Cell::from(Text::from("nonce: ".to_string()).alignment(Alignment::Left)),
Cell::from(Text::from(self.nonce
.map(|n| n.to_string())
.unwrap_or(DotSpinner::default().to_string())
).alignment(Alignment::Right)),
]),
Row::new(vec![
Cell::from(Text::from("account: ".to_string()).alignment(Alignment::Left)),
Cell::from(Text::from(self.prepare_u128(self.total_balance)).alignment(Alignment::Right)),
]),
Row::new(vec![
Cell::from(Text::from("free: ".to_string()).alignment(Alignment::Left)),
Cell::from(Text::from(self.prepare_u128(self.transferable_balance)).alignment(Alignment::Right))
]),
Row::new(vec![
Cell::from(Text::from("locked: ".to_string()).alignment(Alignment::Left)),
Cell::from(Text::from(self.prepare_u128(self.locked_balance)).alignment(Alignment::Right)),
]),
Row::new(vec![
Cell::from(Text::from("reserved: ".to_string()).alignment(Alignment::Left)),
Cell::from(Text::from(self.prepare_u128(self.reserved_balance)).alignment(Alignment::Right)),
]),
],
[
Constraint::Max(10),
Constraint::Min(14),
]
)
.block(Block::bordered()
.border_style(border_style)
.border_type(border_type)
.title_alignment(Alignment::Right)
.title_style(self.palette.create_title_style(false))
.title("Balance"));
frame.render_widget(table, place);
Ok(())
}
}