issue with network genesis hash after re-deployment, thanks to f4ts0
Signed-off-by: Uncle Stinky <uncle.stinky@ghostchain.io>
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@ -68,7 +68,7 @@ pub struct RemoveNodeResult {
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/// number of nodes to connect.
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static FIRST_PARTY_NETWORKS: Lazy<HashSet<BlockHash>> = Lazy::new(|| {
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let genesis_hash_strs = &[
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"0xce321292c998085ec1c5f5fab1add59fc163a28a5762fa49080215ce6bc040c7", // Casper v0.0.2
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"0x7657c8c868863dea692178d462fe9018ac8f1e16f51be31eea8f29274d85525b", // Casper v0.0.2
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];
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genesis_hash_strs
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@ -278,7 +278,7 @@ mod test {
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}
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fn get_valid_genesis() -> BlockHash {
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BlockHash::from_str("0xce321292c998085ec1c5f5fab1add59fc163a28a5762fa49080215ce6bc040c7")
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BlockHash::from_str("0x7657c8c868863dea692178d462fe9018ac8f1e16f51be31eea8f29274d85525b")
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.expect("Should be good genesis")
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}
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