* skeleton for Available and Unlocking
* available (with bug) and unlocking balance
* implement available according to the rust code
* lint
* unlock modal components
* use tx button directly instead of useless modal withdrawUnbonded
* use BN and move max to util
* Sum unlockables
* show unlockableSum and refactor
* add unlockable button
* lint
* smaller padding around unlock button
* cleanup and address comment
* use labels directly instead of passing in props
* function ordering and make private
* fixme for vesting, function ordering
* css in components
* lint